British games developer Codemasters have just announced that the official F1 2015 game, the seventh title in the series after it won the rights to the Formula One license in 2008, will arrive just before the midway point of the 2015 season.
Improvement in 20 areas including engine and transmission wear, aerodynamics suspension movement, fuel consumption and a new tyre physics model will make F1 2015 the most realistic game of its kind ever made. A new broadcast style presentation will deliver more of the pomp and atmosphere of race day.
The voice recognition technology of the eighth generation of consoles (PlayStation 4 and Xbox One) also allows for the gamer to interact with the race engineer through in-game voice commands using PlayStation Camera (or compatible headsets) and Xbox Kinect respectively. Racers can now ask for race information, tyre status, weather updates, and request specific tyres and even front wing changes.
“F1 2015 marks an exciting new chapter for Codemasters and Formula One. It’s a shift in direction for the game series, on new formats and our brand new game engine, with the game set to be released earlier in the season, launching this June,” says game director Paul Jeal.
“The handling is a vast improvement from our previous games. In particular, our new tyre model is a superb step forward towards realism, letting you explore where the limit is and allowing you to instantly feel much more connected with the car. You can now experience the changes in grip caused by temperature changes, wear, car set-up, debris and weather conditions,” Jeal continued.
In addition to the PS4 and Xbox One, F1 2015 will also be available on Windows PCs.